The Funnypigs game rules (Level 1, Level 2, Level 3, Level 4, Level 5)

IN THE BEGINNING...

  1. FAQ & configuration requirements
  2. Funnypigs? What's that all about?
  3. How to become the proud owner of a pig - registration
  4. Where do I start?

ALL LEVELS

  1. Strikes
  2. Weather conditions and weather forecast
  3. The barn
  4. Bonuses, what is their use?
  5. Events, taxes and grants
  6. The market
  7. The Keko, Funnypigs' currency
  8. My account details
  9. How to get to the next level
  10. How to bring back to life a dead pig/sow/litter
  11. The Alley, the dealer and the attacks (weevils, crows, corn borers, rats, health and safety inspections, wild boars)
  12. Taxes: all you need to know
  13. The Town Caretaker - going on holidays without letting your pig die
  14. Farmer ranking system and points

    21. Farmer ranking system and points - Farmers ranking system and points

    With each actions you take and events you are subjected to, you win or lose a certain amount of points ranging from minus 50 to plus 10 points (see chart below). However, some events are neutral and don't lead to a point allocation. Note that points add up.

    LEVEL 1
    ACTION or EVENT POINTS
    Filling the feeding trough +1
    Filling the water trough 0
    Cleaning +1
    Treating +1
    Adding straw +1
    Installing duckboards 0
    Pig's death -50
    Barn with inefficient or semi-efficient rat poison attacked by rats -5
    Emptying a full slurry pit (5 litres) +1
    Sowing a field +2
    Adding manure to a field +1
    Adding chemical fertilizer to a field 0
    Harvesting a field +1
    Field infested by weevils -12
    Using insecticide +10
    Seizure of assets due to non-payment of taxes in time -20


    LEVEL 2
    ACTION or EVENT POINTS
    Filling the feeding trough +1
    Filling the water trough 0
    Cleaning +1
    Treating +1
    Adding straw +1
    Installing duckboards 0
    Pig's death -50
    Barn with inefficient or semi-efficient rat poison attacked by rats -5
    Emptying a full slurry pit (10 litres) +2
    Sowing a field +2
    Adding manure to a field +1
    Adding chemical fertilizer to a field 0
    Harvesting a field +1
    Field infested by weevils or corn borers -12
    Using insecticide +10
    Sunflower field with no scarecrow attacked by crows -12
    Seizure of assets due to non-payment of taxes in time -20
    Buying a tractor
    or a trailer
    or a harvester
    +1
    Repairing a tractor
    or a trailer
    or a harvester
    +1
    Breakdown of a tractor
    or a trailer
    or a harvester
    -1
    Discarding or selling a tractor
    or a trailer
    or a harvester
    -1
    Buying a slurry machine 0


    LEVEL 3
    ACTION or EVENT POINTS
    Filling the sow's feeding trough +1
    Filling the sow's water trough 0
    Cleaning the sow +1
    Treating the sow +1
    Adding straw for the sow +1
    Installing duckboards for the sow 0
    Inseminating the sow +1
    Sow's death -50
    Filling the litter's feeding trough +1
    Filling the litter's water trough 0
    Having the litter fast 0
    Cleaning a litter +1
    Treating a litter +1
    Adding straw for a litter +1
    Installing duckboards for a litter 0
    Litter's death -25
    Barn with inefficient or semi-efficient rat poison attacked by rats -5
    Emptying a full slurry pit (400 litres) +5
    Sowing a field +2
    Adding manure to a field +1
    Adding chemical fertilizer to a field 0
    Harvesting a field +1
    Field infested by weevils or corn borers -12
    Using insecticide +10
    Sunflower field with no scarecrow attacked by crows -12
    Seizure of assets due to non-payment of taxes in time -20
    Buying a tractor
    or a trailer
    or a harvester
    or a silo
    +1
    Repairing a tractor
    or a trailer
    or a harvester
    +1
    Breakdown of a tractor
    or a trailer
    or a harvester
    -1
    Discarding or selling a tractor
    or a trailer
    or a harvester
    or a silo
    -1
    Buying a slurry machine 0


    LEVEL 4
    ACTION or EVENT POINTS
    Filling the sow's feeding trough +1
    Filling the sow's water trough 0
    Cleaning the sow +1
    Treating the sow +1
    Adding straw for the sow +1
    Installing duckboards for the sow 0
    Inseminating the sow +1
    Sow's death -50
    Filling the litter's feeding trough +1
    Filling the litter's feeding trough 0
    Having a litter fast 0
    Cleaning a litter +1
    Treating a litter +1
    Adding straw for a litter +1
    Installing duckboards for a litter 0
    Litter's death -25
    Barn with inefficient or semi-efficient rat poison attacked by rats -5
    Emptying a full slurry pit (400 litres) +5
    Sowing a field +2
    Adding manure to a field +1
    Adding chemical fertilizer to a field 0
    Harvesting a field +1
    Field infested by weevils or corn borers -12
    Using insecticide +10
    Sunflower field with no scarecrow attacked by crows -12
    Seizure of assets due to non-payment of taxes in time -20
    Buying a tractor
    or a trailer
    or a harvester
    or a silo
    +1
    Repairing a tractor
    or a trailer
    or a harvester
    +1
    Breakdown of a tractor
    or a trailer
    or a harvester
    -1
    Discarding or selling a tractor
    or a trailer
    or a harvester
    or a silo
    -1
    Buying a slurry machine 0
    Buying a slaughterhouse machine +1
    Breakdown of a slaughterhouse machine -1
    Repairing a slaughterhouse machine +1


    LEVEL 5
    ACTION or EVENT POINTS
    Filling the boar's feeding trough +1
    Filling the boar's water trough 0
    Cleaning the breeding boar +1
    Treating the breeding boar +1
    Adding straw for the boar +1
    Breeding boar's death -50
    Barn with inefficient or semi-efficient rat poison attacked by rats -5
    Emptying a full slurry pit (400 litres) +5
    Sowing a field +2
    Adding manure to a field +1
    Adding chemical fertilizer to a field 0
    Harvesting a field +1
    Field infested by weevils or corn borers -12
    Using insecticide +10
    Sunflower field with no scarecrow attacked by crows -12
    Seizure of assets due to non-payment of taxes in time -20
    Buying a tractor
    or a trailer
    or a harvester
    or a silo
    +1
    Repairing a tractor
    or a trailer
    or a harvester
    +1
    Breakdown of a tractor
    or a trailer
    or a harvester
    -1
    Discarding or selling a tractor
    or a trailer
    or a harvester
    or a silo
    -1
    Buying a slurry machine 0


    Natural attacks by crows, weevils, corn borers and rats will have you lose the same amount of points as those launched by other players.

    Ranking system:
    Every day at about 0.30am GMT, the farmer general rankings are calculated. There's a farmer ranking for each game level.
    You can check out who the top 100 farmers are for each level on the Gazette page.
    To see how you fare and how many points you have, have a look at the top right-hand corner of ever page.


    You can also use your points to get some weevils, corn borers, crows and rats and slow down your colleagues' progress.
    You need at least 60 points to be able to use these nasty little creatures against other farmers.
    When you get to the next level, you lose the total amount of points you had at the previous level.

    Close

  15. Monitoring your farmer friends
  16. The Café and the Forum
  17. Funnypigs' internal e-mail service: Funny-Mail
  18. Manure
  19. The wolf
  20. The top 10 farmers & the top 10 profits
  21. The warehouse
  22. The wild boar
  23. Funnypigs' manufacturing workshops

LEVEL 1

  1. How to care for your pig
  2. Funnypigs V2
  3. The field at Level 1

LEVEL 2

  1. How to care for your pig
  2. Funnypigs V2
  3. Machinery (Level 2, 3, 4 and 5)
  4. The fields at Level 2
  5. The farmers' cooperative

LEVEL 3

  1. General remarks on Level 3
  2. Farmers' assignments, selling pigs from your farm & getting to Level 4
  3. Silos
  4. Fortified food: weight and fat gain. Producing your own fortified food
  5. Sows - different breeds and specific characteristics
  6. Breeding boar semen - different breeds and specific characteristics
  7. Inseminating a sow and interbreeding
  8. Litters of piglets
  9. Filling troughs, cleaning and caring for litters
  10. The different types of slurry pits
  11. The fields at Level 3 and 4
  12. Machinery (Level 2, 3, 4 and 5)
  13. Vitamin boxes and vet boxes
  14. Funnypigs Electricity Board (FEB), wind turbines and batteries
  15. The farmers' cooperative

LEVEL 4

  1. General remarks on Level 4
  2. Assembly instructions
  3. Machines and parts. Breakdowns
  4. Producing carcasses, lard and blood sausage
  5. Buying pigs at the Official Market
  6. Selling half-carcasses, lard and blood sausage
  7. Funnypigs Electricity Board (FEB), wind turbines and batteries
  8. The farmers' cooperative

  9. All the other Level 4 characteristics are identical to those at Level 3.

LEVEL 5

  1. General remarks on Level 5
  2. Boar breeders
  3. Growers
  4. Funnypigs Electricity Board (FEB), wind turbines and batteries
  5. The farmers' cooperative

MISCELLANEOUS

  1. The Funnypigs Gazette
  2. Excluding a farmer & deleting an account
  3. Why are there advertisements on Funnypigs?
  4. Funnypigs' Charter (terms and conditions)

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